The competition in Arms Race is scarce and if you are a decent player, this 1.5 hour of Arms Race is easy 750 XP for you. So ~40 score per game can easily give you 450-480 XP per hour, which is not bad at all. On the XP front, you get as much XP as your score.
It also helps you in being a little more proficient in all guns. This fun and fast game mode is a great way to earn XP. Now that you know the basics, we can move on to our list. So you’re highly recommended that if you reach this much amount of XP in a week, you should stop playing until it resets. Here’s a pic of the whole values.Īs you can see, once you earn 11200 XP, the multiplier is extremely small. Your total XP remains the same of course.įor the first 4500 XP you earn in the week, the bonus is x4. Moreover, your XP count for the week resets after 1 week. I’ll discuss the most relevant in the article too, of course. The first image in the Image Gallery mentions the multiplier for each game mode. In Competitive, the multiplier deals with Rounds Won. All but Competitive depend on the number of kills you get per match. There are different “multipliers” for different game modes. Here is a rough summary of how the whole concept of XP works. To know which to play, all the while maintaining your ideal playing standards and routine, is what’s important. Playing one game mode for 1 hour will ideally lead to a higher XP gain than playing some other. Just being good won’t get you XP, being good at the right place and at the right time is key. There is a myriad of complex factors that contribute to your XP, and I’ll share the most dominant ones. To know how XP works and what is the most optimal way to get it is key to get the best service medal your potential allows. Spending all the time in DM can lead to wasted hours. If you’ve spent random countless, fruitless hours trying to boost your XP, I think it’s time for a strategy that is a little more ordered. The craving for those precious service medals could get out of hand at times.